The Palace of Glass: Semi-Literate RP; accepting!

Here you may post role plays that center around the lore and land of Eldemore! Play as your adoptables, bearers, residents, or any other creature that exists in this realm.

The Palace of Glass: Semi-Literate RP; accepting!

Postby Saren » Sat Sep 21, 2013 2:02 pm

Deep in the heart of the rolling deserts of Eldemore, set in a series of interconnected oases, lies a great palace. Crafted from the desert sands itself, the palace is formed from glass intricately shaped and molded by the magic of old. Around it lies a thriving city known as Sareni, protected from the harsh desert winds by a great wall of stone.
But the Wall cannot keep out everything.
People have started disappearing. It began as the occasional maid, or rowdy drunk. No one noticed at first; in a city the size of Sareni, missing people tend to turn up in alleyways, robbed and murdered. But the number of incidents rose from once every two or three weeks to most nights. Soldiers patrol the streets, and civilians have been advised not to stay out alone after darkness has fallen. But the disappearances continue, and the only trace left behind is a tiny pile of scarlet sand.
The people of Sareni know this: that the kidnappers, whoever they are, strike after sunset; that they only target those who are alone; and that they are never, ever spotted.
A relation of yours has been taken, and you are yearning to have them back. You join a group of desperates just like you, from all walks of life, and set out to find them.
Before it is too late.



Rules

    1. This is a semi literate RP. I require at least five sentences per post. This is not an awful lot and shouldn't be difficult. Writer's block is understandable.
    2. Proper grammar and spelling is a must.
    3. Regarding companions, keep to the site rules; two companions per character, maximum.
    4. You may have four characters max. Keeping genders even is not a priority, but it would be good.
    5. Obviously, no powerplay or Mary/Gary Sues; your character must have at least one weakness.
    6. Your character's companion can be an adoptable, a custom, or one you have made up. It must, however, be a species from Eldemore if there is a bond. You could have a direwolf/normal wolf crossbreed, but there would be no bond and little magic.
    7. Please avoid fights with other members. In-character drama is great; out of character, not so much. If you have an issue with another member please take it to PM. Just because someone's character hates yours doesn't necessarily mean the user has something against you.
Last edited by Saren on Thu Sep 26, 2013 11:38 am, edited 1 time in total.
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Characters and forms

Postby Saren » Wed Sep 25, 2013 12:58 pm

Characters
name-age-gender-companion[species]-seeking[relationship]-user-form


    Kyreia Afsari-19-female-Raki[direwolf]-Aleah Afsari[sister]-Valkyrie-pg.1
    Cyril Tavelle-20-male-Zaetlan[glasswork]-Alya Till[fiancée]-SkieNight-pg.1
    Kishia Fairfox-18-female-Thierimos[direwolf]-Kana Fairfox[half sister]-SkieNight-pg.1
    Glory Aurum-19-female-none[N/A]-Jambu[friend]-Distortionist-pg.1
    Zero Slate-19-female-Windchime[glasswork]-Blaze Feather[friend]-cjr09-pg.1
    Tetra Swan-19-female-Fenrir[direwolf]-Clint Pierce[crew member+friend]-cjr09-pg.1
    Lyric Crow-18-male-Mischief[rune dragon]-Clint Pierce[crew member+friend]-cjr09-pg.1
    Sorin Dryston-20-male-Merhyn[liger]-Asher Dryston[brother]-Archer-pg.11

Use the following form to create an outline of your character(s).

Code: Select all
[list][b]Name:[/b] [size=85]Your character's first and last name.[/size]
[b]Gender:[/b] [size=85]Is your character male or female?[/size]
[b]Age:[/b] [size=85]No younger than eighteen, please.[/size]
[b]Appearance:[/b] [size=85]Images not necessary. A full, detailed description of your character.[/size]
[b]Personality:[/b] [size=85]Optional, as it's often difficult to roleplay a character to the exact personality given in the form.[/size]
[b]Strengths:[/b] [size=85]What is your character good at? Not necessarily fighting-related.[/size]
[b]Weaknesses:[/b] [size=85]At least one weakness required.[/size]
[b]History:[/b] [size=85]Your character's basic background. See below for information on Sareni classes.[/size]
[b]Seeking:[/b] [size=85]The relative, friend or spouse that your character has joined the expedition to find.[/size]
[b]Bonded to:[/b] [size=85]The creature your character has formed a bond with. Optional.[/size]
[/list]


This form is for the creature bonded to your character. Having a companion is optional.

Code: Select all
[list][b]Name:[/b] [size=85]Your creature's name.[/size]
[b]Species:[/b] [size=85]See below for available species.[/size]
[b]Gender:[/b] [size=85]Is your creature male or female?[/size]
[b]Age:[/b] [size=85]No pygmies, please.[/size]
[b]Appearance:[/b] [size=85]Images not necessary. A full, detailed description of your creature.[/size]
[b]Personality:[/b] [size=85]Optional, as it's often difficult to roleplay a character to the exact personality given in the form.[/size][/list]



My Characters



    Name: Kyreia Afsari
    Gender: Female
    Age: Nineteen
    Appearance: With smooth golden-brown skin and lean muscles, Kyreia has a certain prettiness about her that is difficult to pin down. Her hair is jet-black and cascades down her back, and her eyes, framed by dark eyelashes, are a beautiful shade of brown, seemingly with a sheen of gold over the iris. She wears a simple white full-length dress, pulled in at the waist by a leather belt with a golden buckle. She usually wears her hair loose. For this expedition, however, she will be wearing soft, light leggings and a loose shirt, with her hair tied back and light fabric wrapped around her face to keep out the sand. She will also have boots to the knee, made of soft leather.
    Personality: Easy-going and witty, Kyreia is easy to like. She is clever and perceptive, and loves socialising. She does, however, have a tendency to be too blunt; rather than skirt around the edges of an issue, she will get straight to the point and this can be seen as tactless and cruel. She has lost friends this way.
    Strengths: Social skills aside, Kyreia has a knack for languages and music. She plays several intruments such as the lyre and the lute, and her singing voice is beautiful. With regards to weaponry and fighting, knives are her area of expertise. Hunting knives, throwing knives, daggers; being the closest and most trusted guard of a well-respected Sareni Lady, she knows how to smuggle weapons in and out of high security areas. She will rarely initiate a fight, though; defence is her tactic, and protection of others is a natural instinct wired into her.
    Weaknesses: Kyreia cannot draw for the life of her. Her paintings are shaky and bleed ink, and her shading is atrocious. Additionally, any weapon other than knives is useless in her hands; swords are too long, crossbows too fiddly, axes too clumsy.
    History: Born the twin daughter of a glassblower and a member of the Royal Guard, Kyreia was raised in a stable and secure household. While her twin decided to pursue glassblowing, Kyreia decided to follow their mother and become a member of the Guard. She joined the City Guard at seventeen but was swiftly promoted to the protection of Lady Soran, a well-respected woman who had somehow managed to make a great many enemies within the city.
    Seeking: Aleah Afsari; her twin sister.
    Bonded to: Raki; a great brown-and-tan direwolf.


    Name: Raki
    Species: Direwolf
    Gender: Male
    Age: Young adult; fourteen.
    Appearance: With a lean, well-muscled frame, Raki's base pelt is a deep chocolate-brown, but this fades into a soft tan on the backs of his legs, his belly, the undersides of his tails and his chest. He has a nearly-black dorsal stripe which fades gradually into the brown of his sides, and his eyes are a bright, intelligent gold. His ears are also darker than the rest of his body.
    Personality: Protective of Kyreia and quick to learn, Raki is clever and quick. He sticks close to his companion and rarely leaves her side. Despite this, he is a sociable direwolf, and were he wild in a pack he would make an excellent pack leader. Compassionate and caring, he would also make an outstanding father, but he is in his prime and doesn't want pups just yet.
Last edited by Saren on Mon Jan 13, 2014 3:40 pm, edited 11 times in total.
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Creatures and their companions

Postby Saren » Thu Sep 26, 2013 11:36 am

Creatures and their companions


This is a brief overview of the various creatures dwelling in Sareni, and the classes they tend to bond with.

    Ligers: Relatively rare in Sareni, Ligers bond with nobles and royalty, if at all. There are only a few Ligers in the city; Liger Keepers are nomadic and do not stay long.

    Direwolves: The most common species in the city, Direwolves tend to bond with members of the City Guard. A rather large number of them are bonded with citizens as well, however.

    Glasswork Dragons: Being a city in possession of a glass palace, Glassworks are relatively common here- well, as common as the rare species can be. They tend to bond with glassblowers and glassmakers, but a few of the upper class are bonded to them as well.

    Rune Dragons and Rune Drakes: A common sight in Sareni, these creatures tend to bond with members of the Royal and City Guard, but Rune Dragons are a common sight outside of the barracks too.

    Otterlings: A rare sight outside of the palace walls, Otterlings prefer to stay in the cool water of the glass pools in the palace grounds. At present there are very few Otterlings in Sareni.

    Sea Servals: Only one Sea Serval has ever set foot in the city. Sareni is far from the ocean, and the Servals suffer from the heat. However, there may be a few in the coastal town which the characters will pass through. Sea Servals tend to bond with thieves and pirates; those who are dishonest are the most attractive partners to these creatures.

    Ancients and Elkrin: At present there are no Ancients or Elkrin in the city.
Last edited by Saren on Thu Jan 02, 2014 12:38 pm, edited 5 times in total.
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Reserved

Postby Saren » Thu Sep 26, 2013 11:36 am

--reserved
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Posting open!

Postby Saren » Thu Sep 26, 2013 11:37 am

Posting is now officially open. Get your joining forms in!
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Re: The Palace of Glass: Semi-Literate RP; accepting!

Postby SkieNight » Fri Sep 27, 2013 8:35 pm

{FINISHED!!}

    Name: Cyril Tavelle
    Gender: Male
    Age: Twenty years of age (20)
    Appearance: Cyril is a boy of lighter color skin. Though he was born and raised the the city, the sun has only touched his skin so much, giving it a slightly darker touch. Atop his head is a messy mop of brown hair that has a mind of it's own. Not matter how hard he tries it always seems to have a more messy and somewhat crazed appearance. Still, in his nice white shirts and clean pants the boy always seems to have a certain, almost preppy, look. His green-brown eyes are sometimes hidden by his wacky hair, but always seem bright with either friendliness or humor. Cyril is of a good hight, not nearly six feet but close enough. Though he really doesn't have muscles, for he hasn't done that much work in his life, but his is nicely built. A semi-attractive boy, or so he would believe.
    Personality: Being born in a wealthier part of town Cyril is a bit naive when it comes to certain problems. The boy often doesn't understand things about people who had a 'harder' life then he. There are also many things in this world that Cyril is rather ignorant about. It might be because he just doesn't know something, or it might be do to the fact that he chooses to ignore it, and acts like it doesn't exist. Besides a few of those things Cyril is actually a very kind soul. He is someone who'll gladly just walk up to a person and talk to them, even if he doesn't know them. He really isn't a shy person. He loves to just talk to others and 'hang out'. Though because of this he mostly just has acquaintances, people he can chat with but not very deeply. He also hates to see people cry, it makes him feel guilty.
    Strengths: Cyril is a great speaker, public or not public. He's also good at playing the piano, and is starting to develop the skills to be a good businessman.
    Weaknesses: With no fighting practice at all, Cyril has no way to defend himself. He also is very naive and ignorant to some problems that a person like him wouldn't see every day.
    History: Cyril was born into a very wealthy house hold. He was the son of a great businessman and politician, and a wonderful artiest. Though his life was easier then most, growing up still had it's problems. Being the youngest of two boys made it hard to Cyril to get noticed; no matter what he did is older brother would find something to out do him. This lasted for a while until Cyril started to pick up the piano. His brother never played an instrument, and in truth no one in the house hold could play. But Cyril taught himself and was soon praised greatly for his skill, and that's when things turned around. Cyril started to get noticed more and more, and his father was son bringing him into work so he could learn the trade. At his father's work place was were he met Alya Till. A spunky red-head who was a little bit flirty but very much stubborn. The two hit it off wonderfully and soon their close friendship grew into something more. Cyril was suppose to have been married to Alya, something he couldn't have been more existed about. But the night before the wedding, at a party, Alya wanted to step out into the gardens for some fresh air. There wasn't even a scream, she just vanished and no one has seen her since.
    Seeking: Alya Till, the girl Cyril was suppose to marry.
    Bonded to: Zaetlan - Glasswork dragon

    Name: Zaetlan (pronounced Zaytlen)
    Species: Glasswork Dragon
    Gender: Female
    Age: 28 year; Adult
    Appearance: Zaetlan has an almost faerie like appearance. Her shinny, silvery armor lies delicately over her snow-colored fur. Her silver armor almost seems like ice resting over snow, though in the sun it is clearly a very light metal. Her wings are a very light blue. So light that they are often mistaken for being a white color, much like her fur. Dangling off her tail is a little charm. The main part of the charm is a silvery orb that seems to be almost clear. If you stare at the tiny ball long enough you'll notice some silver swirls moving deep inside the orb. It's almost like there is a bit of frost air, or light smoke twirling around the tinny ball that dangles from her tail.
    Personality: Though Zaetlan has lived with the Tavelle household for a good potion of her life, she hasn't really picked up on their ignorance or even their 'poshness', if that even is something. The little glasswork dragon is a kind one, and often a voice of reason. In most situations the little thing can keep her head clear and knows what to say and when to say it. She, or she thinks, she is good at giving direction an often tries to tell Cyril to tell the others what to do. Because of this she can come off as a bit bossy, which she is. How ever then little dragon is easily frustrated when she has good advice and she is ignored. Though Zaetlan doesn't want to admit it the creature of glass does have a bit of a temper, if you set it off she can't do much, but she won't like you.


    Name: Kishia Fairfox
    Gender: Female
    Age: Eighteen years
    Appearance: The girl has a darker look to match her dark personality. Kishia is one of darker skin. It's tone slightly darker then a 'golden, sun-kissed' tone, but she isn't chocolate. Her wavy hair is dark enough to be a black-blue color. Her wavy hair is long, but it's often kept off her back and neck in a high pony tail. She does have some muscle though it really can't be seen if you just glance over her. In truth the girl could easily be seen as a bit 'chunkier'. She's not a tiny girl and she has the curves to prove it. But she isn't out of shape for she can move when needed. She has larger, almost deer-like eyes that are a dark-stormy gray. She is often seen in either tan or brown paints and a loose shirt. She also has a dark brown, almost black clock that she'll use to stay warm and even as a clock to help her hide in the shadows.
    Personality: It is wrong to presume that a person's looks match their personality, but for Kishia most things are true. She has a dark personality to match her dark looks. Being raised on the streets has certainly toughen her up, to the point where any sweetness is gone. The girl is blunt, to the point where she doesn't care about if she hurt you or not. Though she isn't scholarly smart, she is street smart. She has a very scheming mind, always thinking about how she can get the best out of a situation. Now she really isn't conceded or full of herself, but she does think of herself, and her sister, first. When you live on the street the only way to survive is to think about yourself and only yourself. She isn't very trusting but if you brake her trust, even if she has none in you, she'll ever trust you again. She holds grudges and isn't afraid to show it. A 'friendship' with this girl is almost impossible. If you do form a bond with her, she will protect you and help you, though she wont be any nicer.
    Strengths: Kishia is very good at close rang fighting. She's also a quick thinker and is pretty street smart.
    Weaknesses: Kishia only thinks about herself and her sister, not others. She's very bad at long distance fighting, and she seems to have trust issues.
    History: Kishia was born into one of the poorer families. Before she was born her father was killed, not missing just flat out killed. Her mother was forced to take up more jobs to support her all ready crumbling family. Starting at a young age Kishia was forced to help her mother get food and money, from that young age Kishia was a thief; a pick pocket, and a vey good one. When Kishia was six her mother ended up getting pregnant again, and her little sister Kana was born. Kana was the one person that Kishia truly loved for Kishia never really loved her mother. And those feelings grew worse, when Kishia was ten and Kana was 4 her mother died leaving just the two of them. Kishia grew up that day and was forced to take care of her sister. They lived in that ratty house for a while until some guards came and kicked them out for not paying what ever money was owed. Then the two were really on the streets. Their life when on like this living in too many places to count. As time went on Kishia grew harder and harder, while it seemed her sweet little sister didn't. Kana remained as sweet as ever. However, one night Kana was taken. Kishia woke up and found a pile of red sand at the door, and from then on Kishia's mission was to find her. She refused to loose her last bit of family.
    Seeking: Her little, half sister Kana Fairfox.
    Bonded to: Thierimos - Dire Wolf

    Name: Thierimos (Pronounced Ther-imos)
    Species: Dire wolf
    Gender: Male
    Age: 18; young adult
    Appearance: Thierimos is ver much like his owner, an companion. The large wolf-like beast is pure black in color. Just as dark maybe even darker, if it's possible, then Kishia's hair. The raven black wolf's only markings are dots underneath his eyes. Three silvery-white dots lie under both eyes. They are the only spots of color on his coat, if you can even call them colorful, besides his eyes. Thierimos' eyes are normally shadowed by by his long, dark hair, however if you ever get to see them you'll notice that they are both bright, blood red. His left eye has a more glossy look then the other because he is actually blind in that eye.
    Personality: Much like his companion Thierimos is a very dark dire wolf. He really isn't a fan of most people of creatures, other then Kishia, to whom he is loyal too. The large black wolf is quite stubborn and will often think that he is in fact right even when it's clear he isn't. Thierimos also has quite the temper, much worse then anything Kishia can offer. The wolf is easily angered and once he is, it's very hard for him to clam down. However the dire wolf is very loyal to Kishia and will do anything for her, anything. He looks to her as his last family and best friend. Much of his feelings come from Kishia, if she's agitated, he'll normally be agitated too. Along with their shared feelings is his view on other people, if Kishia doesn't like them he hates them and so on.
Last edited by SkieNight on Sun Sep 29, 2013 11:20 am, edited 3 times in total.
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Re: The Palace of Glass: Semi-Literate RP; accepting!

Postby Distortionist » Fri Sep 27, 2013 10:26 pm

Would it be okay if I RPed her before she becomes a Liger Keeper? :3
Also, a bunch of her stuff is copied/pasted from the Companion Index.

    Name: Glory Aurum
    Gender: Female
    Age: 19
    Appearance: http://tinypic.com/r/2588qkk/5
    Glory has a very tall and slim stature, always carrying her head high and regally. Her skin is rather fair and burns easily in the sun. Arms and legs of above average length ensure that her actions are swift and precise, every move graceful and elegant. The crown of her head reaches exactly 5 feet and 10 inches above the ground. Overall, her features are typical of the people in her homeland.

    What Glory thinks of as her most redeeming feature is the long, silky hair that stretches on below her waist and is the color of a bloodied raven. When the light hits it just right, the strands almost seem to glow a lovely burgundy color. Side bangs longer than her face constantly cover her right eye. She can often be seen with her locks bound up in a high ponytail, but sometimes when no one is looking the girl lets it loose to flow in the wind.

    On to her apparel. Glory likes to wear a mix of colors; warm and cool colors together are beautiful, are they not? Since she is not a warrior, her clothes are often casual and light as opposed to the heavily armored figures of fighters. Perhaps her favorite outfit is composed of a luxuriously soft forest green top with blue undertones and spots dotting the hem. The pants are a nice Tuscan red and comfortable, fitting loosely on her legs. Lastly, the outfit is completed by the long silk scarf that she is never seen without. It's a shimmering vermillion color and is dotted and edged with light gold. This golden color is also the same shade of her irises, something else that she adores. On occasion the girl will wear a tan rucksack slug over on one shoulder for food and other important items.

    Glory has wide, slanted eyes that give her an almost feline quality. As stated before, they are a frothy golden shade. She has a small and delicate nose, full peach colored lips, and high cheekbones. A massive red scar marks the right side of her face near the ear, but is always covered by her bangs. She only ever reveals it to her close companions. Her hands are dainty and soft, free from the burden of work at an early age. She considered herself wonderfully unique and loves the way she is right now.

    Personality: Just going to list some adjectives.
    Flexible
    Breezy
    Laid Back
    Wry
    Passive-Agressive

    Strengths: She's pretty good at shooting a crossbow. Regular bows are too weird for her. She's a people pleaser, and knows how to say exactly the right thing at exactly the right time. Glory makes a decent healer as well. From being sent to schools, she knows how to read and write.
    Weaknesses: She isn't very good at any other weapon. She never really learned how to fight, either and often tries to make peace. Her loyalty wavers at times.
    History: Very, very basically, she was born in a wealthy family and got separated from them during a vacation trip. Jambu, a local orphan, found her wandering the streets and took her in. They've been living together ever since, but that changed when he was taken.
    Seeking: Jambu, her best friend since childhood.
    Bonded to: No one at the moment.
***Offering FR treasure/stuff, artwork, or older trades for this month's outcomes, token, and event pets***
Birthday Nov. 30

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Watch Me Grow! wrote:ImageImage
Trading Guidelines wrote:
Some things you should know before you hit trade C:
- Mass accumulating ligers is my ultimate goal -
- Nothing I only have one of is for trade unless overpay -
- Baubles are appreciated, but not needed -
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Re: The Palace of Glass: Semi-Literate RP; accepting!

Postby Saren » Sat Sep 28, 2013 8:38 am

SkieNight, that's absolutely fine. Let me know when you finish your forms and I'll add your characters to the list :) they're looking great so far!

Distortionist, accepted. That should be fine- I'll add your character to the list x
Last edited by Saren on Sun Sep 29, 2013 7:34 am, edited 1 time in total.
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Re: The Palace of Glass: Semi-Literate RP; accepting!

Postby cjr09 » Sat Sep 28, 2013 3:30 pm

    Name: Zero Slate
    Gender: Female
    Age: She's nineteen, or at least thereabouts, though not very mature.
    Appearance: She has silver-gray hair that falls to the nape of her neck and startlingly red eyes, with pure white skin, except on her hands and forearms where oil and grease stains have given them inky smudges. She keeps her silver claymore on her right hip, and more often than not has a bow slung across her shoulder and a quiver at her back. The clothes she wears are rather unremarkable; usually stained by her smithing, she wears a plain black shirt with black cargo pants that typically hold everything she owns. Her most prized possession is her silver cloak that is around her at all times, but never seems to tear or stain.
    Personality: She's overly fond of sarcasm, though she has a kind heart. She's been toughened by years of hardship, though she has a soft spot a mile wide for animals and children.
    Strengths: She's a rather proficient hunter and her smithing skills are top-notch, whether in swords or glassblowing. Being a former thief, she prides herself on her lock picking skills, though tries not to use it.
    Weaknesses: She has a bit of a mouth and that can lead her into trouble, and can't swim.
    History: She was abandoned as a child, and wandered around with her small band of thieves for years, until they settled in a poor district well outside the city. She started work as an apprentice in a blacksmith shop; her friends took... different routes.
    Seeking: Blaze Feather, a long time friend.
    Bonded to: Zero bonded with the Glasswork Dragon, Windchime, at a young age.

    Name: Windchime, or Chime for short.
    Species: Glasswork Dragon.
    Gender: Female.
    Age: She is only a bit younger than Zero, and is about sixteen years old.
    Appearance: She has light green armor with a strange looking wind chime attached to her tail. Her fur is pure white with tail and paws tipped light green, her wings a darker, forest green with small light green spots.
    Personality: She is very motherly and is kind to most everyone she meets, though she does have a temper, and her favorite spot is in one of the pockets of Zero's cloak. (Anyone would, having to deal with Zero for that long)


    Name: Tetra Swan
    Gender: Female
    Age: She's nineteen, the same age as Zero.
    Appearance: She has long, raven black hair that falls just short of the middle of her back and contrasts sharply with her strangely pale skin. She has deep blue eyes the color of the ocean depths she calls home. A pirate through and through, she wears dark denim jeans and a ripped up tank top, covered by a long, dark navy and black trench coat, and it's hard to see her without her trust rapier at her right hip. She's ambidextrous, but born left handed, so she fights with her rapier on her left and also wields a trident; the weapon almost as tall as her and sharpened on the sides, so she uses it more like an axe than a spear. There is a scar down the left of her lips, giving her a rather imposing look, though she's actually rather small but still manages to tower over the lesser man. She has a large, wide brimmed captain's hat that has a single large, light blue feather sticking out of it.
    Personality: She's incredibly bullheaded and stubborn; if she's set on it, damned be the consequences. She comes off as cold and calculating, not having a personality, though she has a temper and, while she doesn't mind being insulted, if someone makes an offhanded comment towards one of her crew she's out for blood. She's kind of a mother hen.
    Strengths: She's a powerful swimmer and probably the best captain on the seas; her navigational ability is second to none and she's a natural at the helm, able to navigate through the most dangerous of waters without a scratch coming to her beloved ship, the Morning Swan, and knows her way around a forge.
    Weaknesses: She's stubborn and hotheaded, more likely to throw herself into a fight than bow out. She limps slightly on her left leg from breaking it long ago. She's also a bit of a clutz, prone to tripping over air.
    History: When she was young, her father attempted to kill her for looking too much like her late mother and threw her off of a cliff and into the ocean, expecting her to drown or be eaten by the sharks. She survived, though badly broke her left leg on the way down, and lived for many years in a cove inaccessible by land. Eventually she returned to civilization, and being poor with no family, she joined Zero and Lyric in a small band of thieves. When Zero managed to find an apprenticeship as a blacksmith, she look to the sea as a deckhand with Lyric. She took to sailing like a fish to water, and is now widely regarded- and feared- as the 'Queen of the Sea', and most dangerous pirate of all.
    Seeking: Clint Pierce, a long-time friend and her first officer.
    Bonded to: She has no bond, though many Otterlings call her ship home and listen to her and even fight with her crew, along with the Dire Wolf, Fenrir.

    Name: Fenrir.
    Species: Direwolf.
    Gender: Male.
    Age: He is about seventeen years old, though still acts like a puppy.
    Appearance: He is pure white with blood red eyes, and had probably hit his head as a puppy, and constantly has his tongue out. He has crimson streaks on his shoulders that look like blood, paws tipped the same color.
    Personality: He's genuinely insane; constantly bounding around with his tongue lolling out, strangely at home on the sea. He is fond of Tetra, often acting like an affectionate dog around her, and plays pranks with Lyric all the time. He gets along well with the Otterlings that reside on Tetra's ship, and also with Lyric's rune dragon, Mischief, thinking of the ship and its crew as his pack.


    Name: Lyric Crow.
    Gender: Male.
    Age: He's eighteen years old, though he looks and acts like he's twelve.
    Appearance: Tetra's left hand man, Lyric is very small in stature and constantly looks like a victim of starvation and has a very high pitched voice. He's completely blind in both eyes but can move around with no problems. He has bushy black hair that's never seen a brush and bright eyes that shift from teal to sky blue. He spends most of his time in the Crow's Nest of the Morning Swan, earning him his name. He's very musically gifted, especially with the violin, and tends to sing all the time. He wears a black tanktop and black cargo pants with dark green markings, and almost never wears shoes. He's almost constantly armed to the teeth, with dual swords slung across his back and a seemingly endless supply of knives. He fights either long range or close combat, and during ship battles he's usually in the upperworkings of the ship, sniping people off from the sky. If asked, he'd tell you that he was supposed to be a bird and longs to fly, a powerful climber and quick on his feet, Lyric is the perfect thief and spy, even without eyes to guide him.
    Personality: He's very childish and is constantly pulling pranks; Tetra often says she'd have killed him long ago "if the rat wasn't so bloody fast." Even so, he is like a little brother to Tetra and Zero, and while he prefers not to fight, is a demon in battle. He is sly and constantly plotting, whether it is to drop water on someone or something more sinister. He can get into everyone's business, and his job is to know everything about everyone, something he does with glee.
    Strengths: He loves racing and can climb the mast at the blink of an eye. He's a brilliant fighter, though not physically strong, is much faster than most and uses this to his advantage. His childish appearance and demeanor mean people tend not to think much of him, a deadly assumption that can cost people their wallets and their lives.
    Weaknesses: He gets scared easily and is more prone to flight than fight, and in a battle of sheer power he could never win.
    History: Street scum from birth, he made his way through life stealing and cheating, and earned himself many enemies. He has always longed to fly, wanting the freedom of the air and the ability to travel anywhere and not be hindered by his blindness. He joined Zero and Tetra and found himself a family for the first time and is extremely protective of them, so if anyone hurts them he is up in arms, though he's more likely to cut your throat in your sleep than fight someone face to face.
    Seeking: Clint Pierce, a friend and his first officer.
    Bonded to: Mischief the Rune Dragon.

    Name: Mischief
    Species: Rune Dragon
    Gender: Female
    Age: Still young, she is eight years old and still growing.
    Appearance: Her body is completely black with teal eyes and teal swirl markings on her wings with feathers that start off teal then fade into dark green.
    Personality: She has a similar personality to Lyric and loves playing pranks, though hates being alone and so rides with Lyric everywhere. She gets along well with Fenrir and the Otterlings.


alknfilwvnfkybal bnqlianc DONE. FINALLY.
Last edited by cjr09 on Sun Sep 29, 2013 1:26 pm, edited 2 times in total.
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Re: The Palace of Glass: Semi-Literate RP; accepting!

Postby Saren » Sat Sep 28, 2013 5:47 pm

Accepted! Unfortunately there is no river or sea near Sareni; the oases are the only water sources. However, there is a river roughly three days' ride due east from the city, and the sea is about two weeks' ride northwest. A little far for trading, though.
The party could, however, pick up your character(s) while passing through a coastal town. I was planning on making the disappearances spread anyway, so the roleplay has a chance to grow once the characters have left Sareni- so passing through a coastal town where crew members from a pirate ship disappeared would be fine :) I love pirates.
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Always open to trades! Currently seeking: recent event outcomes and monthly releases.
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