- Legend tells of a fabulous tragedy.
Seventy years ago, a contingent of government ships set off from the Oriental Isles loaded with riches – a gift for a magnificent Princess. It was guarded by Eldemore's most notorious band of privateers – the Sea Wolves. Over twenty five ships-of-the-line-of-battle, filled to the brim with fighting men and great cannons – surrounding treasure ships fit to burst with gold. The treasure fleet was regarded as being the most unconquerable of it's day.
And then it vanished.
Just like that, over a dozen of the era's greatest warships, seven heavily laden treasure ships and thousands of sailors... vanished.
No wreckage was ever recovered, the gold was never found, and no one ever claimed to know what had happened to them.
Except one...
One of the greatest pirates to ever sail the seas in his time, was pegged as the culprit. Captain Ezekiel Blake was a ruthless blackguard who broke and twisted every law ever thought up. Along with a fleet of Serval Seekers, and a ship full of slippery felines, he pillaged and plundered the Eldemorain coasts for years, until he was finally brought to justice by those vigilante Sea Wolves, and made to dance the hangman's jig. Many accused him of masterminding the great heist. On the gallows the mad old Captain swore that no one would ever undo the eleven locks of his heart and uncover his greatest secret. For years, scholars have tried to puzzle out the meaning of this cryptic phrase. Did Blake have a treasure hoard stashed somewhere? Did it have anything to do with the most infamous unsolved disappearance he was accused of perpetrating? Was it merely the ramblings of a mad man?
Well now, seventy years is a long time to have your heart locked up. Tides have ebbed and flowed, technology has grown, gates have been sealed and broken open... The Sea Wolves have since banded together into the great Navy of Eldemore, but those feisty servals continue to thwart them in their games of cat and mouse.
The Legend of Blake's Heart all but died away.
And then the Gates broke open.
Oblivion now tears across the land, ravaging all he influences. Sickness sweeps the land, crops are failing, refugees flee their homes in hopes of escape – in short, Chaos reigns supreme. The economy is on the brink of collapse, and the government has drained their coffers, selling off a large number of their fleet to off set the cost of calamity. In such bleak times, a beacon of hope is needed – and the glimmer of gold would not be unwanted as well. To this extent, the Admiralty has commissioned a Captain and crew to find the fabled lost treasure. It's a gamble, to be sure, but what isn't in these dark times? They are desperate – and desperate times make for rather strange bedfellows...
The Seekers have volunteered one of their own ships and sailors to aid the Eldemorian Navy, on the agreement that the prize-money be split fifty-fifty. The Naval Board has granted this exuberant request - they must be in seriously bad straights to do so, as their officers are very much opposed to this action. And many of the pirates aren't too pleased about it either. After all it's well known that the Navy and the Seekers fight like Servals and Dires!
So here we are. Two old enemies forced to work together for the greater good – or greater gold, depending upon your persuasion.
So what brings you here friend? The promise of adventure? The chance for lost treasure? The honor of this noble quest? Or perhaps something else entirely?
Just pick a ship, and sign your name on the line.
Now then, will you be a Patriot, or a Pirate?
Board and Broadsides is a semi-literate Eldemore roleplay revolving around Pirates and Navymen, being forced to work together while tracking down a mythical treasure, and all the chaos that will ensue. It's Dire Wolf against Sea Serval, Seeker against Lawman, and the whole of us against the world.
Owing as how we've never been given information on any Eldemorian Navy, I've made one up based loosely on the Royal Navy during that grand old time of tall ships and pirates. Players are encouraged to take the information provided both from the lore, and the roleplay, as well as work with other players to craft their own character's stories in the course of the game.
.:Currently in Port:.
Accepting Character Forms!
Go here -> The Wardroom ---> Discussion Thread to submit your character forms.
If you have any inquires or comments, kindly direct them to
Commissioner Silverhart via Private Messenger Rune. Or visit the The Wardroom ---> Discussion Thread.
Thank you!
Links
The Wardroom ---> Discussion Thread
(Joining Forms and Discussion Thread)
Articles of Agreement
(Rules and Regulations)
The Commissioner's Bookshelf
(Reference Information)
The Purser's Desk
(Characters)
Captain's Log
(Story Updates)
The Wardroom ---> Discussion Thread
(Joining Forms and Discussion Thread)
Articles of Agreement
(Rules and Regulations)
The Commissioner's Bookshelf
(Reference Information)
The Purser's Desk
(Characters)
Captain's Log
(Story Updates)